Anyways, here's a list of units that I captured on my recent playthrough of Lunatic Conquest. It's kind of interesting to see a forum thread about capturing units right after I just finished doing a Lunatic run of capturing mooks with unique skills on them. #FIRE EMBLEM FATES CONQUEST CHAPTER 24 UPDATE#I will update my list as I progress further into the game. #FIRE EMBLEM FATES CONQUEST CHAPTER 24 FREE#Paralogue 22 - Hard - Knight w/ Inspiration, Wary Fighter, Armored Blowįeel free to help me by contributing units that you have captured using the specified format. Paralogue 21 - Hard - Zhara, Mercenary w/ Coutermagic, Pass, Sol Paralogue 21 - Hard - Outlaw w/ Poison Stike Paralogue 20 - Hard - Senno, Apothecary w/ Lucky 7, Seal Magic, Potent Potion Paralogue 20 - Hard - Wyvern Rider w/ Darting Blow Paralogue 16 - Hard - Gazak, Fighter w/ Pavise, Certain Blow, Good Fortune Paralogue 16 - Hard - Cavalier w/ Trample Paralogue 16 - Hard - Fighter w/ Certain Blow I completed all these chapters before I started Chapter 18, so these enemies will be in their base class) (For Paralogues, class and stats of enemies depend on your progress in the game at the time you start the paralogue. Units will be listed using the following format: Chapter XX - Mode - Name (if unique boss), Class w/ Skills upon captureĬhapter 09 - Hard - Haitaka, Spear Fighter w/ Rally Defense, Strong RiposteĬhapter 13 - Hard - Wyvern Rider w/ Quick DrawĬhapter 13 - Hard - Diviner w/ Malefic AuraĬhapter 14 - Hard - Kumagera, Oni Chieftain w/ Darting Blow, Certain Blow, Counter MagicĬhapter 14 - Hard - Archer w/ Poison StrikeĬhapter 16 - Hard - Sorcerer w/ InspirationĬhapter 16 - Hard - Adventurer w/ Seal StrengthĬhapter 17 - Hard - Samurai w/ Quick Draw, LocktouchĬhapter 17 - Hard - Shrine Maiden w/ LocktouchĬhapter 17 - Hard - Master Ninja w/ Movement +1, Locktouch, Poison StrikeĬhapter 18 - Hard - Bow Knight w/ Quick DrawĬhapter 18 - Hard - General w/ Warding Blow, Wary FighterĬhapter 20 - Hard - Great Master w/ Seal SpeedĬhapter 20 - Hard - Spear Master w/ RenewalĬhapter 20 - Hard - Falcon Knight w/ Armored Blow So far I have captured 25 units and I am on Chapter 22 of Conquest Hard Mode. Some of them might end up being some of the best units in your army (e.g. Despite the having smaller skill pools then your regular army, these captured units come with boosted bases stats on Hard/Lunatic modes and increased weapon ranks in their promoted classes, which eliminates the dreaded E-rank weapon grind. Unlike Birthright and Revelations, generic units in Conquest can possess skills outside their base class set. I am creating a database of captured generic units in FE Fates Conquest that I can use for future playthroughs (maybe an all captured/generics run in the future).
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